Post by ♫ E§he ♥ on Jan 18, 2008 20:24:03 GMT -8
Kittypets:
Kittypets tend to be lazy and calm-natured. They rarely wander out into the forest. Those curious ones who do usually get a good kicking by who's territory they carelessly wandered onto. Kittypets are usually comfortable around twolegs, but run away from the slightest hint of danger.
There's some kittypets, however, that choose to defend their small territory. These kittypets are referred to as "Rouge Kittypets", and must be watched because although they don't stand a chance against warriors, they can still cause serious damage to an apprentice or kit.
Although it occurs rarely, some kittypets actually decide to become warriors. Only with the agreement of the Clan leader, the kittypet is taught the warrior ways. For a kittypet to become a warrior, it takes hard work, a strong mind, and determination.
Some cats who believe in "Warrior Blood" sometimes repulse the idea of having a kittypet in their Clan. For a kittypet to become a respected warrior, they need to prove their loyalty a hundred times more then a forest-born cat.
Loners:
Loners are cats who decide to not live with a twoleg, or join a Clan. Loners tend to be friendly, and live in or around abandoned twoleg nests (usually barns).
Loners usually don't defend their territory, but share it with other cats. But if they feel feel threatened, they will not hesitate to defend themselves.
Some loners and rogues join Clans, but unlike kittypets, they are given more respect because they knew the life of hardship and struggle.
Some loners form shelters or refuges for other loners. These communities are friendly to any and all loners or homeless kittypets. Like a Clan, the cats in the refuges work together and defend their home. But unlike Clans, the cats are allowed to leave whenever they wish.
The head cat of the refuges, somewhat like a leader, will care for and look after the cats staying in their communities.
Rogues:
Rogues, like loners, don't live with a twoleg or with a Clan. But unlike loners, Rogues are usually hostile, and don't live in a permanent place. Rogues are also more likely to attack and defend territory, sometimes straying into a forest looking for a fight.
Cats who are banished or leave Clans are referred to as Rogues as well.
Warriors/ Clan Cats:
Being a warrior means staying strictly to the warrior code. They fight not for blood and greed, but for honor and justice. The thrill of being a warrior means hunting, earning respect and friendships, and following your Clanmates into battle. For many, there is no other life then that of a warrior's.
Warrior code:
1) Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.
2) Do not hunt or trespass on another Clans' territory.
3) Elders and Kits must be fed before Apprentices and warriors. Unless they have permission, Apprentices may not eat until they have hunted to feed the elders.
4) Prey is killed only to be eaten. Give thanks to StarClan for its life.
5) A kit must be at least 6 moons old to become an Apprentice.
6) Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
7) A cat cannot be made deputy without having mentored at least one Apprentice.
8) The deputy will become Clan leader when the leader dies or retires.
9) After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.
10) A gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among the Clans at this time.
11) Boundaries must be checked and marked daily. Challenge all trespassing cats.
12) No warrior may neglect a kit in pain or in danger, even if that kit is from a different Clan.
13) The word of a Clan leader is the warrior code.
14) An honorable warrior does not need to kill other cats to win his battles, unless they are outside the warrior code or it is necessary for self-defense.
15) A warrior rejects the soft life of a kittypet.
Hunting:
Being part of a Clan means hunting for your Clan. Hunting is taught to apprentices by their mentors, and must be learned, mastered, and perfected before they become warriors. Prey is never wasted, and must be given to the cats who are unable to hunt for themselfs first, such as elders and queens.
Battle:
Defending yourself and your Clan is another significant part of being a part of a Clan. When it comes to, most battles between Clans are fierce and dangerous, although it only happens once in a wile.
Most of your battle skills are obtained to you as an apprentice from your mentor. The more clever and determined cats are the best warriors, able to outsmart their opponents. Battle is a part of everyday life, so the better you are at fighting, the more you have a chance of becoming a respected warrior.
Even as kits some cats begin to practice battle. For the way of the cats is not word, but that of tooth and claw.
Clan Roles:
Clan Leader:
The Clan leader must be quick and strong, clever and swift, for they are what keeps the Clan together, and sometimes determines life from death.
Being Clan leader is a huge responsibility, you have to be everywhere at once. Organizing patrols and hunting parties, keeping mentoring in check, checking on the queens and kits, intercepting signs from Medicine Cats... my head hurts!
Anyway, since becoming a leader is such an important role of Clan life, only the most loyal and nobel cats can become leader.
Deputy:
The deputy is the second-in-command. They usually take some of the minor responsibilities of the leader to they don't feel too stressed. Like the leader, the deputy watches over and takes care of the Clan. Although they have some authority, the deputy still must follow the orders given by the Clan leader.
The deputy must also be ready to give the leader advice if they ask for it, and, like the leader, be involved in every Clan activity.
Medicine Cat:
The Medicine Cat is the one who heals not only the bodies of their Clanmates, but also their minds. Being Medicine cat is one of the most important roles payed in a Clan. A Medicine Cat cares for others rather them themselves, and avoids Clan rivalry.
Another important thing a Medicine Cat does in communicate with StarClan, the spirits of their warrior ancestors. By doing this, the Medicine Cats can't just see the future, but they can help change it.
Elders:
Retired warriors become elders. When a leader, deputy, or warrior retires, it is usually because they haven't the strength to hunt and fight, or they are too old to continue their duties.
Elders are honored for their service to their Clan, and are looked at with the greatest respect. Some elders are friendly, telling stories to kits and apprentices. Wile others are crabby and do nothing but complain.
Warriors:
The warriors are the ones who hunt, battle, and pretty much make up a large portion of a Clan. Although the warriors aren't as important as Medicine Cats or Clan Leaders, they still play a significant role in that of a Clan. After all, how could anyone eat if the warriors didn't hunt? Or, how could a can keep land if they could not fight for it?
There are senior warriors, cats who have been warriors for a wile, who get more respect and privileges. As well as being able to sleep in the center of the warrior den, where it is warmest, they get to lead patrols more often.
Apprentices:
Apprentices are warriors in training. Usually taught by a mentor, apprentices are taught how to hunt, fight, and to respect the warrior code. Apprentices sometimes fight in battles, and sometimes they are given other jobs to do so they don't get hurt. The best apprentices usually come from the most patient mentors.
Kits:
Curious and troublesome, kits must stay in the nursery with their mothers until they are 6 moons. Usually playful and bright, kits love to explore and ask "why" a lot. Although they are the lowest rank, they still tend to cause the most trouble. Oh well, "KITS!"
Kittypets tend to be lazy and calm-natured. They rarely wander out into the forest. Those curious ones who do usually get a good kicking by who's territory they carelessly wandered onto. Kittypets are usually comfortable around twolegs, but run away from the slightest hint of danger.
There's some kittypets, however, that choose to defend their small territory. These kittypets are referred to as "Rouge Kittypets", and must be watched because although they don't stand a chance against warriors, they can still cause serious damage to an apprentice or kit.
Although it occurs rarely, some kittypets actually decide to become warriors. Only with the agreement of the Clan leader, the kittypet is taught the warrior ways. For a kittypet to become a warrior, it takes hard work, a strong mind, and determination.
Some cats who believe in "Warrior Blood" sometimes repulse the idea of having a kittypet in their Clan. For a kittypet to become a respected warrior, they need to prove their loyalty a hundred times more then a forest-born cat.
Loners:
Loners are cats who decide to not live with a twoleg, or join a Clan. Loners tend to be friendly, and live in or around abandoned twoleg nests (usually barns).
Loners usually don't defend their territory, but share it with other cats. But if they feel feel threatened, they will not hesitate to defend themselves.
Some loners and rogues join Clans, but unlike kittypets, they are given more respect because they knew the life of hardship and struggle.
Some loners form shelters or refuges for other loners. These communities are friendly to any and all loners or homeless kittypets. Like a Clan, the cats in the refuges work together and defend their home. But unlike Clans, the cats are allowed to leave whenever they wish.
The head cat of the refuges, somewhat like a leader, will care for and look after the cats staying in their communities.
Rogues:
Rogues, like loners, don't live with a twoleg or with a Clan. But unlike loners, Rogues are usually hostile, and don't live in a permanent place. Rogues are also more likely to attack and defend territory, sometimes straying into a forest looking for a fight.
Cats who are banished or leave Clans are referred to as Rogues as well.
Warriors/ Clan Cats:
Being a warrior means staying strictly to the warrior code. They fight not for blood and greed, but for honor and justice. The thrill of being a warrior means hunting, earning respect and friendships, and following your Clanmates into battle. For many, there is no other life then that of a warrior's.
Warrior code:
1) Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.
2) Do not hunt or trespass on another Clans' territory.
3) Elders and Kits must be fed before Apprentices and warriors. Unless they have permission, Apprentices may not eat until they have hunted to feed the elders.
4) Prey is killed only to be eaten. Give thanks to StarClan for its life.
5) A kit must be at least 6 moons old to become an Apprentice.
6) Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
7) A cat cannot be made deputy without having mentored at least one Apprentice.
8) The deputy will become Clan leader when the leader dies or retires.
9) After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.
10) A gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among the Clans at this time.
11) Boundaries must be checked and marked daily. Challenge all trespassing cats.
12) No warrior may neglect a kit in pain or in danger, even if that kit is from a different Clan.
13) The word of a Clan leader is the warrior code.
14) An honorable warrior does not need to kill other cats to win his battles, unless they are outside the warrior code or it is necessary for self-defense.
15) A warrior rejects the soft life of a kittypet.
Hunting:
Being part of a Clan means hunting for your Clan. Hunting is taught to apprentices by their mentors, and must be learned, mastered, and perfected before they become warriors. Prey is never wasted, and must be given to the cats who are unable to hunt for themselfs first, such as elders and queens.
Battle:
Defending yourself and your Clan is another significant part of being a part of a Clan. When it comes to, most battles between Clans are fierce and dangerous, although it only happens once in a wile.
Most of your battle skills are obtained to you as an apprentice from your mentor. The more clever and determined cats are the best warriors, able to outsmart their opponents. Battle is a part of everyday life, so the better you are at fighting, the more you have a chance of becoming a respected warrior.
Even as kits some cats begin to practice battle. For the way of the cats is not word, but that of tooth and claw.
Clan Roles:
Clan Leader:
The Clan leader must be quick and strong, clever and swift, for they are what keeps the Clan together, and sometimes determines life from death.
Being Clan leader is a huge responsibility, you have to be everywhere at once. Organizing patrols and hunting parties, keeping mentoring in check, checking on the queens and kits, intercepting signs from Medicine Cats... my head hurts!
Anyway, since becoming a leader is such an important role of Clan life, only the most loyal and nobel cats can become leader.
Deputy:
The deputy is the second-in-command. They usually take some of the minor responsibilities of the leader to they don't feel too stressed. Like the leader, the deputy watches over and takes care of the Clan. Although they have some authority, the deputy still must follow the orders given by the Clan leader.
The deputy must also be ready to give the leader advice if they ask for it, and, like the leader, be involved in every Clan activity.
Medicine Cat:
The Medicine Cat is the one who heals not only the bodies of their Clanmates, but also their minds. Being Medicine cat is one of the most important roles payed in a Clan. A Medicine Cat cares for others rather them themselves, and avoids Clan rivalry.
Another important thing a Medicine Cat does in communicate with StarClan, the spirits of their warrior ancestors. By doing this, the Medicine Cats can't just see the future, but they can help change it.
Elders:
Retired warriors become elders. When a leader, deputy, or warrior retires, it is usually because they haven't the strength to hunt and fight, or they are too old to continue their duties.
Elders are honored for their service to their Clan, and are looked at with the greatest respect. Some elders are friendly, telling stories to kits and apprentices. Wile others are crabby and do nothing but complain.
Warriors:
The warriors are the ones who hunt, battle, and pretty much make up a large portion of a Clan. Although the warriors aren't as important as Medicine Cats or Clan Leaders, they still play a significant role in that of a Clan. After all, how could anyone eat if the warriors didn't hunt? Or, how could a can keep land if they could not fight for it?
There are senior warriors, cats who have been warriors for a wile, who get more respect and privileges. As well as being able to sleep in the center of the warrior den, where it is warmest, they get to lead patrols more often.
Apprentices:
Apprentices are warriors in training. Usually taught by a mentor, apprentices are taught how to hunt, fight, and to respect the warrior code. Apprentices sometimes fight in battles, and sometimes they are given other jobs to do so they don't get hurt. The best apprentices usually come from the most patient mentors.
Kits:
Curious and troublesome, kits must stay in the nursery with their mothers until they are 6 moons. Usually playful and bright, kits love to explore and ask "why" a lot. Although they are the lowest rank, they still tend to cause the most trouble. Oh well, "KITS!"